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1. [Idea] Configurable Profanity Filter - in Assembly Hall [original thread]
Agreed. **** political correctness. Well, maybe one can censor "political correctness" because it is one of the worst concepts ever, including hypocrisy, ass-kissing, self-denial and euphemisation all in one? Political correctness is the coffin ...
- by Doc Extropy - at 2008.07.15 21:54:00
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2. [issue] We want a dev response about a skill queue - in Assembly Hall [original thread]
Ladies and Gentlemen, we already have a positive response from the developers. As I understand it, it will be implemented with a medium - high priority. --- Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND ...
- by Doc Extropy - at 2008.07.11 12:01:00
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3. CSM - CCP Meeting 001 - 0001 Skill Queue Functionality - in Assembly Hall [original thread]
Originally by: Kazuma Saruwatari Yes to dual training or skill queue of 1 skill deep. No more. Deactivate dualtrain/skill queue when account becomes inactive. Which is what I prefer as well. One is enough, two would possibly be already...
- by Doc Extropy - at 2008.07.10 17:47:00
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4. CSM - CCP Meeting 001 - 0001 Skill Queue Functionality - in Assembly Hall [original thread]
Originally by: Complete Tart Some great arguments above, which I agree with. A skill queue would not have the adverse affects you think it might CCP... it might actually mean more people making alts, since training small skills would be le...
- by Doc Extropy - at 2008.07.10 17:00:00
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5. CSM - CCP Meeting 001 - 0017 Empire War Dec Mechanics - in Assembly Hall [original thread]
Originally by: Hojojitsu I agree that wardecs are currently "pay to grief". But EVE shouldn't have any areas that are 100% safe. Even in 1.0 there should be at least some risk. Interesting thought. I agree with you, mostly because I th...
- by Doc Extropy - at 2008.07.10 16:58:00
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6. CSM - CCP Meeting 001 - 0016 Switching ammo for all weapons at once - in Assembly Hall [original thread]
A very welcome feature. This WILL affect PvE (I guess) more than it does affect PvP, because in PvP you always have a very specific role while running Level 4 missions often really calls for two (or, in my case, three) types of ammunition... Long...
- by Doc Extropy - at 2008.07.10 16:56:00
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7. CSM - CCP Meeting 001 - 0001 Skill Queue Functionality - in Assembly Hall [original thread]
Originally by: CCP Wrangler Noah (CCP) indicated CCPÆs awareness of the player frustrations with the ~6 hour duration skill trainings. Yeah. Originally by: CCP Wrangler However, CCP strongly believes that switching skill tr...
- by Doc Extropy - at 2008.07.10 16:52:00
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8. [Issue] Remove agent qualities - in Assembly Hall [original thread]
I agree with the idea of removing agent quality. Agent quality is a cause of cluttered systems and lag and has to go. --- Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT!
- by Doc Extropy - at 2008.07.05 12:46:00
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9. [issue] We want a dev response about a skill queue - in Assembly Hall [original thread]
Originally by: AltBier Edited by: AltBier on 04/07/2008 11:58:42 Looks like the issue is resolved: http://oldforums.eveonline.com/?a=topic&threadID=812997&page=4#106 Rejoice! Dual training is cool... I like that idea. --- ...
- by Doc Extropy - at 2008.07.04 12:00:00
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10. [Issue] Don't make using flawed game mechanics "exploits", instead fix - in Assembly Hall [original thread]
Originally by: Hariya Edited by: Hariya on 04/07/2008 11:41:07 Would be even better not to even count them as exploits. If you're good enough to suicide gank and then run from Concord, fine. That happens in real life as well, the polic...
- by Doc Extropy - at 2008.07.04 11:59:00
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11. [Issue] Don't make using flawed game mechanics "exploits", instead fix - in Assembly Hall [original thread]
This is really annoying to me. I'm ALL against exploits and stuff, but the following two examples are an indication of suboptimal handling: a) Beeing able to evade CONCORD is an exploit Yeah? Why not boost CONCORD instead? Not to the point wher...
- by Doc Extropy - at 2008.07.04 11:12:00
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12. [Issue] Fix the forums - in Assembly Hall [original thread]
True. I know what phbBB and others can do, this forum here is a joke. Since phpBB is open source I guess it would be even possible to add the character portraits and stuff. And a nice Eve theme (in fact I have adapted themes for another forum on...
- by Doc Extropy - at 2008.07.04 11:07:00
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13. [Issue] T2 Logistics Frigates! - in Assembly Hall [original thread]
Yeah, would be a nice addition. 2 remote reppers? :D /me is a fan of spider gangs. --- Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT!
- by Doc Extropy - at 2008.07.04 00:12:00
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14. Alliances should be allowed to participate in factional warfare - in Assembly Hall [original thread]
Yes, I'm all for it. --- Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT!
- by Doc Extropy - at 2008.07.03 17:59:00
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15. [issue] We want a dev response about a skill queue - in Assembly Hall [original thread]
Originally by: Aiko Intaki Originally by: Doc Extropy I support this, of course. I must add that I SERIOUSLY wonder why CCP is so silent about that... it is the most called for feature EVER in the history of this game and there is...
- by Doc Extropy - at 2008.07.03 17:07:00
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16. [UI Issue] Repetitive Strain Injury - in Assembly Hall [original thread]
True. There are a lot of possibilities in Eve when it comes to relieving RSI. --- Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT!
- by Doc Extropy - at 2008.07.03 16:16:00
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17. [Idea]Increase paid insurance? Insurance available for modules? - in Assembly Hall [original thread]
Edited by: Doc Extropy on 03/07/2008 15:57:16 Originally by: Esmenet Originally by: Doc Extropy Originally by: Kazzac Elentria Originally by: Doc Extropy Originally by: Esmenet Originally by: Xaen...
- by Doc Extropy - at 2008.07.03 15:57:00
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18. Xaen's List of UI Improvements - in Assembly Hall [original thread]
Edited by: Doc Extropy on 03/07/2008 15:47:23 Same here. tbh, a word processor or spreadsheet application would not pass quality control with the same amount of user unfriendliness. May I add: * "Sell everything" - command for all selected i...
- by Doc Extropy - at 2008.07.03 15:46:00
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19. Make sucide ganking more difficult - in Assembly Hall [original thread]
Originally by: Shenko Minara This topic has been done to death. The only support for this will come from the sheltered folk that aren't interested in the majority of Eve as a game, just pimping out their Ravens to do the same grind everyda...
- by Doc Extropy - at 2008.07.03 15:42:00
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20. [Idea]Increase paid insurance? Insurance available for modules? - in Assembly Hall [original thread]
Originally by: Kazzac Elentria Originally by: Doc Extropy Originally by: Esmenet Originally by: Xaen Problem is, T2 ships aren't made directly from minerals, and thus they get royally gimped insurance payouts. ...
- by Doc Extropy - at 2008.07.03 15:38:00
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